Scout

=Scout=

Used mainly for front line surveillance, the Scout is able to morph into inanimate objects such as trees and rocks to conceal her position. The Scout is relatively fast but wears no body armor, so combat is not her specialty.

Scout:

The Freedom Guard Synod recognised early in their struggle against the Imperium that they would never be able to match their enemy's armored might. Instead, they focussed their efforts on the development of alternate stealth technologies. An entire secret research facility, Ascension Labs, was constructed for this purpose. Their investigation of energised holoshielding produced a way to project a kind of 360 degree holographic image in a confined area, allowing units to "disguise" themselves as other objects. The image field is projected from a kind of special energy suit. The earliest models of these were distributed to troops involved in scouting and reconnaissance actions and permitted the wearer to "morph" into virtually any similarly sized inanimate object.

Side : Freedom Guard

Cost = 250

Speed = 12

Sight = 12

Hitpoints = 66

Armor Class = Skin

Weapon Dmg = N/A DMG Modifier - Armor    = N/A% DMG Modifier - Skin     = N/A% DMG Modifier - Building = N/A% Weapon Range = N/A

Rate of Fire = N/A

Special Ability = Morph:

Select the unit then press i. Then point your mouse to an inanimate object like a plant to morph your unit to it. If your scout isn't moving, it won't be automatically targetted by the enemy units. However if the enemy sees your scout while it's moving, they will attack your scout.